5  Deck analysis

This analysis attempts to use regression to determine the cards with the best performance inside archetype or base archetype.

A binomial regression is initially trained on a set of decks. In order to be included in this analysis the archetype must be present at least 50 times in the dataset.

In order to be considered a card must be included at least 50 times in either the main deck or the sideboards, one or the other being considered separately. In models comparing the number of copies of each card, when a number of copies is less than 50 it is grouped with an adjacent number of copies. For example, a card that is present 32 times in 1 copy 200 times in 2 copies, 15 times in 3 copies and 47 times in 4 copies would lead to the following result 1/2 : 232 and 3/4 : 62. The formulation 2-4 indicates that the numbers of copies 2, 3 and 4 have been grouped together.

Be careful, this part leads to results that I’m not really sure of. The interpretation of the regression coefficients seems really questionable, particularly in relation to the collinearity problem and the very large number of variables with sometimes small sample sizes. I would therefore encourage you to be very careful.

Templates are created separately for the maindeck and the sideboard and maindeck and side board pull together (Total 75) according to the following scheme :

Model produce odds ratio, an odds ratio greater than 1 indicates that the condition or event is more likely to occur in the first cards count. And an odds ratio less than 1 indicates that the condition or event is less likely to occur in the first cards count.

If the probabilities of the event in each of the groups of cards count are p1 (first group 4 copy of a cards) and p2 (second group 0-3 copy of the cards), then the odds ratio is:

\[OR = \frac{p_1/(1-p_1)}{p_2/(1-p_2)}\]

6 Archetype

6.1 B Demon : Demons

Number of deck : 60 for 130 wins over 238 rounds

6.1.1 Main deck

6.1.1.1 Base Cards

Cards Always in deck with nearly fix count

Total number of most common count : 50

Mainboard_CardName

WR

Mainboard_Count

most_common_quantity

Card_not_in_deck

Not_most_common_count

Basic land

0 %

2-4/8/11/13-15

3

0

28

Duress

1.75 %

1-3

2

9

27

Fatal Push

-0.15 %

2-4

4

1

2

Land_tot

0 %

20/22-26/34

25

0

10

Mutavault

1.92 %

4

4

6

0

Shock land

-0.26 %

4

4

10

0

Thoughtseize

0 %

3/4

4

3

1

Unholy Annex // Ritual Chamber

1.57 %

3/4

4

7

3

6.1.2 Side Board

6.1.2.1 Base Cards

Cards Always in deck with nearly fix count

Total number of most common count : 0

Sideboard_CardName

WR

Sideboard_Count

most_common_quantity

Card_not_in_deck

Not_most_common_count

Land_tot

0 %

0

0

0

0

6.1.3 Total 75

6.1.3.1 Base Cards

Cards Always in deck with nearly fix count

Total number of most common count : 51

Mainboard_CardName

WR

Mainboard_Count

most_common_quantity

Card_not_in_deck

Not_most_common_count

Basic land

0 %

2-4/8/11/13-15

3

0

28

Duress

0.49 %

2-4

3

4

20

Fatal Push

-0.15 %

2/4

4

1

1

Land_tot

0 %

20/22-26/34

25

0

10

Mutavault

1.92 %

4

4

6

0

Shock land

-0.26 %

4

4

10

0

Thoughtseize

-0.15 %

3/4

4

1

2

Unholy Annex // Ritual Chamber

1.57 %

3/4

4

7

3

6.2 Mono Red Aggro

Number of deck : 109 for 249 wins over 476 rounds

6.2.1 Main deck

6.2.1.1 Variable Cards

Cards not always in deck using binomial regression for WR

6.2.2 Side Board

6.2.2.1 Base Cards

Cards Always in deck with nearly fix count

Total number of most common count : 0

Sideboard_CardName

WR

Sideboard_Count

most_common_quantity

Card_not_in_deck

Not_most_common_count

Land_tot

0 %

0-2/15

0

0

4

6.2.3 Total 75

6.2.3.1 Variable Cards

Cards not always in deck using binomial regression for WR

7 Base archetype