Modern data analysis

Published

July 9, 2025

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1 Acknowledgements

Thanks to Badaro for his data collection work and the archetype parser.
Thanks to Aliquanto for his initial analysis, which served as an inspiration for me.
Thanks to Jiliac for integrating Qonfused data and maintaining Format data.

2 Data include

This book contains data in Modern format since 31/03/2025. If the period in question contains ban announcements, decks containing non-legal cards have been excluded, as have the associated matchups. Decks containing more than 30 copies of a single card have also been excluded. For decklist analyses, only decks valid for the format have been included (number of main deck cards > 60 and number of side cards <= 15).

3 Principal chapter

3.1 Metagame

3.1.1 Presence archetype

This chapter shows the representation of differences over time. Leagues are excluded from this analysis.

File in 3 parts :

The first shows the presence curves over time for each archetype or archetype base (weeks are expressed in 2 last digits years.weeks of the year). Archetypes with too low a presence are deactivated by default but can be reactivated by clicking on the desired decks. By default, certain Archetypes are hidden if their number is less than 0.25%.

Leagues are includes in this part

The second part shows the presence barchart of the different archetypes (archetype is define as other if their number is less than the minimum of 50 or 1%) and base archetypes for different time intervals:

  • all data

  • one moth

  • two weeks

  • one week

Additional information is available in tooltip (for Archetype and base archetype):

  • Number of copies of the deck

  • The delta in percent compared to the upper time interval

  • Deck rank and its evolution compared to the previous time interval

  • Win rates and confidence interval

    • The confidence interval graphs show the averages and 95% confidence intervals (calculated using the Agresti-Coull method).

    • The vertical red line represents the mean of the winrates and the dotted blue lines represent the mean of the upper and lower bounds of the confidence interval.

    • Top player 10 (top 10 lower CI winrate bound) average win rate and CI (A player need at least 20 rounds for Archetype and 10 for base archetype) result are show above error barIn particular, the publication of the top32 only for results from MTGO led to an overestimation of the winrates, the winrates were centred.

The last part present :

  • The représentation of each colors combinations in the format

  • Number of target for 2 cmc black removal.

  • The presence of different cards in the format.

Leagues are includes in this part

3.1.2 Matrix WR

This chapter focuses on the data for which we know the result of each match and the Archetype of the opponent.

In order to be included, an archetype must be represented more than 50 times in the dataset.

  • Matrix considers the matches as a whole (for example, a 2-1 score counts as 1 game won).

Part one focus on Archetype (aggragated) and part two on base archetype (parser archetype).

They are built on the following model (additionnal information in tooltip) one tab for all data and one tab for 1 month data:

  • Summary of data.

  • Bar chart shows the presence of each archetype and base archetype, as well as their win rate and some additional information in tooltips.

  • The confidence interval graphs show the averages winrates (without miror matchs) and 95% confidence intervals (calculated using the Agresti-Coull method). The vertical red line represents the mean of the winrates and the dotted blue lines represent the mean of the upper and lower bounds of the confidence interval. - Top player 10 (top 10 lower CI winrate bound) average win rate and CI (A player need at least 20 rounds for Archetype and 10 for base archetype) result are show above error bar

  • A complete matrix with all the information.

  • Multiple table with win rate of cards per matchup (only valid deck and matchup with more than 10 games are presented) : the first concentrates on the aggregated maccro archetypes and the second presents the sub-archetypes. Each part is organised in the same way, repeated 2 times, one for the maindeck and one for the sideboard.

  • Base cards: These are the cards present in decks almost exclusively in a given number of copies (deck numbers without the most common count less than 10).

  • Side/Mainboard cards: Cards present in variable numbers in the decks The third part explores the notion of the best deck according to a given metagame using the winrates obtained using the complete games obtained on the data set and the presence of each archetype over time (weeks are expressed in 2 last digits years.weeks of the year).

In order to determine an expected number of victories 2 criteria are used the average winrate and the lower bounds of the confidence interval.Please note that this part is still under construction as some decks with too few matchups are included.

3.2 Deck winrate

3.2.1 Card win rate table

Presents the win rate of each card in each archetype in the form of multiple tables.

The definition of each column is given in a tooltip accessible by passing the cursor over the column names.

This file is split into 2 parts : the first concentrates on the aggregated maccro archetypes and the second presents the sub-archetypes.

Each part is organised in the same way, repeated 2 times, one for the maindeck and one for the sideboard.

  • Base cards: These are the cards present in decks almost exclusively in a given number of copies (deck numbers without the most common count less than 10).

  • Side/Mainboard cards: Cards present in variable numbers in the decks

3.2.2 Cards WR models

This analysis attempts to use regression to determine the cards with the best performance inside archetype or base archetype.

A binomial regression is initially trained on a set of decks. In order to be included in this analysis the archetype must be present at least 50 times in the dataset.

In order to be considered a card must be included at least 50 times in either the main deck or the sideboards, one or the other being considered separately. In models comparing the number of copies of each card, when a number of copies is less than 50 it is grouped with an adjacent number of copies. For example, a card that is present 32 times in 1 copy 200 times in 2 copies, 15 times in 3 copies and 47 times in 4 copies would lead to the following result 1/2 : 232 and 3/4 : 62. The formulation 2-4 indicates that the numbers of copies 2, 3 and 4 have been grouped together.

Be careful, this part leads to results that I’m not really sure of. The interpretation of the regression coefficients seems really questionable, particularly in relation to the collinearity problem and the very large number of variables with sometimes small sample sizes. I would therefore encourage you to be very careful.

Templates are created separately for the maindeck and the sideboard and maindeck and side board pull together (Total 75) according to the following scheme :

  • Base Cards cards systematically present in decks with an almost fixed number of copies less than 50 decks that do not have the most common number of copies. decks with zero copies are grouped with the majority class) contained in the decks, for which the number of copies varies, quasibinomial regression models are created using the wins and losses of each deck :

    • Comparing for each card presence Most common count vs absence Other

    • Comparing each card count with a sufficient sample size Most common count vs 1 vs 3-4 for example

  • Uncommon Cards, These cards are not always included in decks, quasibinomial regression models are created using the wins and losses of each deck :

    • Comparing for each card presence +1 vs absence 0

    • Comparing each card count with a sufficient sample size 0 vs 1 vs 3-4 for example.

3.3 Best performing deck

3.3.1 Best deck analysis

This analysis attempts to use regression to determine the decks with the best performance inside archetype or base archetype.

A binomial regression is initially trained on a set of decks. In order to be included in this analysis the archetype must be present at least 50 times in the dataset.

In order to be considered a card must be included at least 25 times in either the main deck or the sideboards, one or the other being considered separately. In models comparing the number of copies of each card, when a number of copies is less than 25 it is grouped with an adjacent number of copies. For example, a card that is present 32 times in 1 copy 200 times in 2 copies, 15 times in 3 copies and 47 times in 4 copies would lead to the following result 1/2 : 232 and 3/4 : 62. The formulation 2-4 indicates that the numbers of copies 2, 3 and 4 have been grouped together. Be careful, this part leads to results that I’m not really sure of. The interpretation of the regression coefficients seems really questionable, particularly in relation to the collinearity problem and the very large number of variables with sometimes small sample sizes. I would therefore encourage you to be very careful.

A total of 6 quasibinomial regression models are created using the wins and losses of each deck:.

  • Two models using the deck as a whole (maindeck and sideboard)

    • Comparing for each card presence +1 vs absence 0.

    • Comparing each card count with a sufficient sample size 0 vs 1 vs 3-4 for example

  • Four separate models 2 for maindeck and 2 for sideboard

    • Comparing for each card presence +1 vs absence 0

    • Comparing each card count with a sufficient sample size 0 vs 1 vs 3-4 for example

These different models are then used to determine the 7 complete decks (maindeck and sideboard) with the highest probability of victory for each archetype (weeks are expressed in 2 last digits years.weeks of the year).

As well as the 7 maindecks and 7 sideboards with the highest probability of victory are presented for each archetype.Warning: this second part can lead to inconsistent combinations. It seemed useful if you want explore the maindecks and sides separately.

Table shows the top7 decks:

  • Firstly base cards (present in all decklist).

  • Variables cards are present as card name average number of cards[minimum; maximum number of cards]number of base cards* (if this card is also in base cards)

3.3.2 Top 8 deck

This chapter is divided by week over the last 3 weeks (weeks are expressed in 2 last digits years.weeks of the year). For each week the different tournaments with more than64players.-For each tournament, a bar graph shows the presence of each archetype and base archetype, as well as their win rate and some additional information in tooltips.

  • A table shows the top8 decks, their basic archetype Archetype the player (which is a link to the decklist), and the decklist itself.

3.4 New card

This chapter focuses on the cards that have recently entered the format (the latest 5 months). The aim is to present the number of times they have been included in decks and their winrates. The file is split into 3 parts:

  • A first part aggregating all the cards whether they are maindeck or sideboard and whatever the archetypes.

  • The second part is stratified by archetype and shows the presence and winrate of new cards when they are present in the main deck.

  • The third part is stratified by archetype and shows the presence and winrate of new cards when they are present in the sideboard.

For parts 2 and 3, the win rates of the cards are only described in situations with a number of wins and losses (excluding 5-0 leagues), but the presence of a card also includes 5-0 leagues.

4 Archetype aggregation

For the grouping of decks, the analyses are mainly centred around 2 concepts: archetype and base archetype. Base archetypes are very close to the archetypes returned by the XXX parser. The archetypes are a personal construction to try to solve two problems:

  • giving more flexibility to predict certain decks considered unknown by the parser
  • Group together decks with a small number of players that would be very close to a deck with a larger number of players.

Deck with banned cards or with 40 copies or more of a single card are excluded.

4.1 Predict model

5 models were trained on decks with a defined archetype over the last 6 months, or over the entire period of interest if it was longer than 6 months, with cross-validation on 5 folds. The hyper parameters of each model were chosen from a grid search.

  • C5 decision tree
  • Random forest
  • Elastic net regression
  • KNN
  • Xgboost

Then the ‘unknown’ decks or decks with an archetype with low sample size were predicted by each model returns a probability that the deck belongs to each training archetype. The results were aggregated by averaging the probability returned by each model that a deck belonged to one of the training archetypes. For decks with an average probability greater than 0.3, they were integrated into the most likely archetype on average according to the models.

Tabler summarise how the archetypes are aggregated
Custom corresponds to my definition of archetypes, also shown as Base_archetype in the data

Reference corresponds to Badaro definition of archetypes, also shown as Reference_archetype in the data

Parser
Custom
Reference
Custom Reference Percent Archetype Percent Sub Archetype Percent Archetype Percent Sub Archetype
Energy (n :2448) Boros Energy Boros Energy 2085/2448(85.2%) 2085/2086(100%) 2085/2448(85.2%) 2085/2086(100%)
Naya Energy Naya Energy 3/2448(0.1%) 3/3(100%) 3/2448(0.1%) 3/3(100%)
Jeskai Energy Jeskai Energy 148/2448(6%) 148/199(74.4%) 148/2448(6%) 148/199(74.4%)
Mardu Energy Mardu Energy 172/2448(7%) 172/176(97.7%) 172/2448(7%) 172/176(97.7%)
Mono White Energy Mono White Energy 2/2448(0.1%) 2/3(66.7%) 2/2448(0.1%) 2/3(66.7%)
Energy Unknown 1/2448(0%) 1/3(33.3%) 1/2448(0%) 1/97(1%)
5 Color Energy 5 Color Energy 2/2448(0.1%) 2/2(100%) 2/2448(0.1%) 2/2(100%)
Selesnya Energy Selesnya Energy 3/2448(0.1%) 3/5(60%) 3/2448(0.1%) 3/5(60%)
WBRG Energy WBRG Energy 2/2448(0.1%) 2/2(100%) 2/2448(0.1%) 2/2(100%)
Jeskai Humans Jeskai Humans 1/2448(0%) 1/1(100%) 1/2448(0%) 1/1(100%)
Enchantress Enchantress 1/2448(0%) 1/2(50%) 1/2448(0%) 1/2(50%)
Heliod Combo Heliod Combo 13/2448(0.5%) 13/14(92.9%) 13/2448(0.5%) 13/14(92.9%)
WURG Energy WURG Energy 1/2448(0%) 1/1(100%) 1/2448(0%) 1/1(100%)
Orzhov Energy Orzhov Energy 5/2448(0.2%) 5/6(83.3%) 5/2448(0.2%) 5/6(83.3%)
Mardu Midrange Mardu Midrange 1/2448(0%) 1/4(25%) 1/2448(0%) 1/4(25%)
5 Color Humans 5 Color Humans 2/2448(0.1%) 2/4(50%) 2/2448(0.1%) 2/4(50%)
Rakdos Midrange Rakdos Midrange 1/2448(0%) 1/9(11.1%) 1/2448(0%) 1/9(11.1%)
Bant Energy Bant Energy 2/2448(0.1%) 2/2(100%) 2/2448(0.1%) 2/2(100%)
Boros Humans Boros Humans 1/2448(0%) 1/1(100%) 1/2448(0%) 1/1(100%)
UB Midrange (n :1266) Dimir Midrange Dimir Midrange 714/1266(56.4%) 714/715(99.9%) 714/1266(56.4%) 714/715(99.9%)
Esper Midrange Esper Midrange 345/1266(27.3%) 345/345(100%) 345/1266(27.3%) 345/345(100%)
Coffers Control Coffers Control 10/1266(0.8%) 10/10(100%) 10/1266(0.8%) 10/10(100%)
Dimir Shadow Dimir Shadow 19/1266(1.5%) 19/19(100%) 19/1266(1.5%) 19/19(100%)
Grixis Midrange Grixis Midrange 49/1266(3.9%) 49/50(98%) 49/1266(3.9%) 49/50(98%)
Sultai Midrange Sultai Midrange 59/1266(4.7%) 59/62(95.2%) 59/1266(4.7%) 59/62(95.2%)
Dimir Control Dimir Control 3/1266(0.2%) 3/3(100%) 3/1266(0.2%) 3/3(100%)
UBRG Shadow UBRG Shadow 2/1266(0.2%) 2/2(100%) 2/1266(0.2%) 2/2(100%)
Grixis Control Grixis Control 7/1266(0.6%) 7/7(100%) 7/1266(0.6%) 7/7(100%)
Soultrader Combo Soultrader Combo 4/1266(0.3%) 4/14(28.6%) 4/1266(0.3%) 4/14(28.6%)
Dredge Dredge 7/1266(0.6%) 7/17(41.2%) 7/1266(0.6%) 7/17(41.2%)
Rakdos Shadow Rakdos Shadow 3/1266(0.2%) 3/3(100%) 3/1266(0.2%) 3/3(100%)
Delver Delver 2/1266(0.2%) 2/5(40%) 2/1266(0.2%) 2/5(40%)
Grixis Shadow Grixis Shadow 11/1266(0.9%) 11/11(100%) 11/1266(0.9%) 11/11(100%)
WUBG Midrange WUBG Midrange 2/1266(0.2%) 2/2(100%) 2/1266(0.2%) 2/2(100%)
Jund Shadow Jund Shadow 1/1266(0.1%) 1/1(100%) 1/1266(0.1%) 1/1(100%)
UBRG Midrange UBRG Midrange 1/1266(0.1%) 1/1(100%) 1/1266(0.1%) 1/1(100%)
Simic Blink Simic Blink 14/1266(1.1%) 14/18(77.8%) 14/1266(1.1%) 14/18(77.8%)
WUBG Scam WUBG Scam 1/1266(0.1%) 1/2(50%) 1/1266(0.1%) 1/2(50%)
Orzhov Midrange Orzhov Midrange 1/1266(0.1%) 1/5(20%) 1/1266(0.1%) 1/5(20%)
Reanimator Reanimator 4/1266(0.3%) 4/9(44.4%) 4/1266(0.3%) 4/9(44.4%)
Infect Infect 3/1266(0.2%) 3/22(13.6%) 3/1266(0.2%) 3/22(13.6%)
Sultai Blink Sultai Blink 1/1266(0.1%) 1/1(100%) 1/1266(0.1%) 1/1(100%)
WUBR Midrange WUBR Midrange 1/1266(0.1%) 1/1(100%) 1/1266(0.1%) 1/1(100%)
Red Aggro : Prowess (n :1076) Murktide Murktide 24/1076(2.2%) 24/28(85.7%) 24/1076(2.2%) 24/28(85.7%)
Prowess Prowess 965/1076(89.7%) 965/966(99.9%) 965/1076(89.7%) 965/966(99.9%)
Izzet Aggro Izzet Aggro 43/1076(4%) 43/46(93.5%) 43/1076(4%) 43/46(93.5%)
Rakdos Aggro Rakdos Aggro 20/1076(1.9%) 20/24(83.3%) 20/1076(1.9%) 20/24(83.3%)
Temur Aggro Temur Aggro 3/1076(0.3%) 3/4(75%) 3/1076(0.3%) 3/4(75%)
Jeskai Aggro Jeskai Aggro 11/1076(1%) 11/16(68.8%) 11/1076(1%) 11/16(68.8%)
Grixis Aggro Grixis Aggro 1/1076(0.1%) 1/1(100%) 1/1076(0.1%) 1/1(100%)
Delver Delver 1/1076(0.1%) 1/5(20%) 1/1076(0.1%) 1/5(20%)
Boros Aggro Boros Aggro 2/1076(0.2%) 2/8(25%) 2/1076(0.2%) 2/8(25%)
Jund Aggro Jund Aggro 1/1076(0.1%) 1/2(50%) 1/1076(0.1%) 1/2(50%)
Izzet Control Izzet Control 1/1076(0.1%) 1/7(14.3%) 1/1076(0.1%) 1/7(14.3%)
Mono Red Aggro Mono Red Aggro 2/1076(0.2%) 2/3(66.7%) 2/1076(0.2%) 2/3(66.7%)
Rakdos Midrange Rakdos Midrange 1/1076(0.1%) 1/9(11.1%) 1/1076(0.1%) 1/9(11.1%)
Eldrazi : Ramp Eldrazi (n :889) Ramp Eldrazi Ramp Eldrazi 888/889(99.9%) 888/888(100%) 888/889(99.9%) 888/888(100%)
Nykthos Leyline Nykthos Leyline 1/889(0.1%) 1/1(100%) 1/889(0.1%) 1/1(100%)
Tron : Eldrazi Tron (n :747) Eldrazi Tron Eldrazi Tron 332/747(44.4%) 332/332(100%) 332/747(44.4%) 332/332(100%)
Eldrazi Eldrazi 319/747(42.7%) 319/319(100%) 319/747(42.7%) 319/319(100%)
Tron Tron 92/747(12.3%) 92/92(100%) 92/747(12.3%) 92/92(100%)
The Rack The Rack 1/747(0.1%) 1/1(100%) 1/747(0.1%) 1/1(100%)
Dice Factory Tron Dice Factory Tron 1/747(0.1%) 1/1(100%) 1/747(0.1%) 1/1(100%)
Mono Black Midrange Mono Black Midrange 1/747(0.1%) 1/3(33.3%) 1/747(0.1%) 1/3(33.3%)
Boros Energy Boros Energy 1/747(0.1%) 1/2086(0%) 1/747(0.1%) 1/2086(0%)
WB Blink (n :724) Mardu Blink Mardu Blink 37/724(5.1%) 37/37(100%) 37/724(5.1%) 37/37(100%)
Orzhov Blink Orzhov Blink 552/724(76.2%) 552/552(100%) 552/724(76.2%) 552/552(100%)
Esper Blink Esper Blink 59/724(8.1%) 59/59(100%) 59/724(8.1%) 59/59(100%)
Mardu Energy Mardu Energy 4/724(0.6%) 4/176(2.3%) 4/724(0.6%) 4/176(2.3%)
Orzhov Scam Orzhov Scam 5/724(0.7%) 5/5(100%) 5/724(0.7%) 5/5(100%)
Mardu Midrange Mardu Midrange 1/724(0.1%) 1/4(25%) 1/724(0.1%) 1/4(25%)
Mardu Scam Mardu Scam 7/724(1%) 7/7(100%) 7/724(1%) 7/7(100%)
Esper Energy Esper Energy 26/724(3.6%) 26/26(100%) 26/724(3.6%) 26/26(100%)
Mono White Taxes Mono White Taxes 6/724(0.8%) 6/6(100%) 6/724(0.8%) 6/6(100%)
Esper Scam Esper Scam 1/724(0.1%) 1/2(50%) 1/724(0.1%) 1/2(50%)
Mono White Energy Mono White Energy 1/724(0.1%) 1/3(33.3%) 1/724(0.1%) 1/3(33.3%)
Mono White Scam Mono White Scam 16/724(2.2%) 16/30(53.3%) 16/724(2.2%) 16/30(53.3%)
WB Blink Unknown 2/724(0.3%) 2/2(100%) 2/724(0.3%) 2/97(2.1%)
Boros Scam Boros Scam 2/724(0.3%) 2/3(66.7%) 2/724(0.3%) 2/3(66.7%)
Abzan Scam Abzan Scam 1/724(0.1%) 1/1(100%) 1/724(0.1%) 1/1(100%)
Orzhov Midrange Orzhov Midrange 2/724(0.3%) 2/5(40%) 2/724(0.3%) 2/5(40%)
Azorius Scam Azorius Scam 2/724(0.3%) 2/3(66.7%) 2/724(0.3%) 2/3(66.7%)
Titan : Amulet Titan (n :720) Amulet Titan Amulet Titan 710/720(98.6%) 710/710(100%) 710/720(98.6%) 710/710(100%)
Scapeshift Scapeshift 5/720(0.7%) 5/6(83.3%) 5/720(0.7%) 5/6(83.3%)
Titan : Amulet Titan Unknown 4/720(0.6%) 4/4(100%) 4/720(0.6%) 4/97(4.1%)
Gruul Midrange Gruul Midrange 1/720(0.1%) 1/11(9.1%) 1/720(0.1%) 1/11(9.1%)
Domain Zoo (n :689) Domain Zoo Domain Zoo 687/689(99.7%) 687/688(99.9%) 681/689(98.8%) 681/682(99.9%)
Domain Zoo Unknown 687/689(99.7%) 687/688(99.9%) 6/689(0.9%) 6/97(6.2%)
Blue Zoo Blue Zoo 1/689(0.1%) 1/1(100%) 1/689(0.1%) 1/1(100%)
Belcher (n :664) Mono Blue Belcher Mono Blue Belcher 262/664(39.5%) 262/262(100%) 262/664(39.5%) 262/262(100%)
Merfolk Merfolk 52/664(7.8%) 52/53(98.1%) 52/664(7.8%) 52/53(98.1%)
Azorius Belcher Azorius Belcher 231/664(34.8%) 231/231(100%) 231/664(34.8%) 231/231(100%)
Mono Red Belcher Mono Red Belcher 66/664(9.9%) 66/66(100%) 66/664(9.9%) 66/66(100%)
Boros Belcher Boros Belcher 36/664(5.4%) 36/36(100%) 36/664(5.4%) 36/36(100%)
Rakdos Belcher Rakdos Belcher 3/664(0.5%) 3/3(100%) 3/664(0.5%) 3/3(100%)
Gruul Belcher Gruul Belcher 1/664(0.2%) 1/1(100%) 1/664(0.2%) 1/1(100%)
Simic Blink Simic Blink 4/664(0.6%) 4/18(22.2%) 4/664(0.6%) 4/18(22.2%)
Izzet Belcher Izzet Belcher 3/664(0.5%) 3/3(100%) 3/664(0.5%) 3/3(100%)
Oops All Spells Oops All Spells 1/664(0.2%) 1/1(100%) 1/664(0.2%) 1/1(100%)
Mono Blue Blink Mono Blue Blink 3/664(0.5%) 3/3(100%) 3/664(0.5%) 3/3(100%)
Temur Blink Temur Blink 1/664(0.2%) 1/1(100%) 1/664(0.2%) 1/1(100%)
Wizards (n :496) Izzet Wizards Izzet Wizards 107/496(21.6%) 107/107(100%) 107/496(21.6%) 107/107(100%)
Ascendancy Combo Ascendancy Combo 164/496(33.1%) 164/164(100%) 164/496(33.1%) 164/164(100%)
Splinter Twin Splinter Twin 21/496(4.2%) 21/21(100%) 21/496(4.2%) 21/21(100%)
Temur Wizards Temur Wizards 5/496(1%) 5/5(100%) 5/496(1%) 5/5(100%)
Jeskai Aggro Jeskai Aggro 3/496(0.6%) 3/16(18.8%) 3/496(0.6%) 3/16(18.8%)
Murktide Murktide 4/496(0.8%) 4/28(14.3%) 4/496(0.8%) 4/28(14.3%)
Jeskai Wizards Jeskai Wizards 56/496(11.3%) 56/56(100%) 56/496(11.3%) 56/56(100%)
Wizards Unknown 20/496(4%) 20/20(100%) 20/496(4%) 20/97(20.6%)
Grixis Wizards Grixis Wizards 77/496(15.5%) 77/77(100%) 77/496(15.5%) 77/77(100%)
5 Color Wizards 5 Color Wizards 1/496(0.2%) 1/1(100%) 1/496(0.2%) 1/1(100%)
Izzet Energy Izzet Energy 1/496(0.2%) 1/1(100%) 1/496(0.2%) 1/1(100%)
Jeskai Control Jeskai Control 2/496(0.4%) 2/70(2.9%) 2/496(0.4%) 2/70(2.9%)
WUBR Wizards WUBR Wizards 2/496(0.4%) 2/2(100%) 2/496(0.4%) 2/2(100%)
Izzet Control Izzet Control 4/496(0.8%) 4/7(57.1%) 4/496(0.8%) 4/7(57.1%)
Dimir Affinity Dimir Affinity 1/496(0.2%) 1/6(16.7%) 1/496(0.2%) 1/6(16.7%)
Jeskai Energy Jeskai Energy 23/496(4.6%) 23/199(11.6%) 23/496(4.6%) 23/199(11.6%)
Song Of Creation Song Of Creation 1/496(0.2%) 1/24(4.2%) 1/496(0.2%) 1/24(4.2%)
Izzet Aggro Izzet Aggro 2/496(0.4%) 2/46(4.3%) 2/496(0.4%) 2/46(4.3%)
Grixis Affinity Grixis Affinity 1/496(0.2%) 1/2(50%) 1/496(0.2%) 1/2(50%)
Affinity (n :473) Affinity Affinity 414/473(87.5%) 414/414(100%) 407/473(86%) 407/407(100%)
Thopter Combo Thopter Combo 37/473(7.8%) 37/38(97.4%) 37/473(7.8%) 37/38(97.4%)
WUBR Affinity WUBR Affinity 6/473(1.3%) 6/6(100%) 6/473(1.3%) 6/6(100%)
Dimir Affinity Dimir Affinity 3/473(0.6%) 3/6(50%) 3/473(0.6%) 3/6(50%)
Affinity Unknown 414/473(87.5%) 414/414(100%) 7/473(1.5%) 7/97(7.2%)
Song Of Creation Song Of Creation 5/473(1.1%) 5/24(20.8%) 5/473(1.1%) 5/24(20.8%)
Izzet Control Izzet Control 2/473(0.4%) 2/7(28.6%) 2/473(0.4%) 2/7(28.6%)
Grixis Affinity Grixis Affinity 1/473(0.2%) 1/2(50%) 1/473(0.2%) 1/2(50%)
Lantern Lantern 1/473(0.2%) 1/19(5.3%) 1/473(0.2%) 1/19(5.3%)
Esper Affinity Esper Affinity 2/473(0.4%) 2/2(100%) 2/473(0.4%) 2/2(100%)
Kethis Combo Kethis Combo 2/473(0.4%) 2/26(7.7%) 2/473(0.4%) 2/26(7.7%)
Eldrazi : Broodscale Combo (n :460) Broodscale Combo Broodscale Combo 459/460(99.8%) 459/459(100%) 459/460(99.8%) 459/459(100%)
Eldrazi : Broodscale Combo Unknown 1/460(0.2%) 1/1(100%) 1/460(0.2%) 1/97(1%)
Ruby Storm (n :439) Ruby Storm Ruby Storm 433/439(98.6%) 433/433(100%) 428/439(97.5%) 428/428(100%)
Izzet Aggro Izzet Aggro 1/439(0.2%) 1/46(2.2%) 1/439(0.2%) 1/46(2.2%)
Ruby Storm Unknown 433/439(98.6%) 433/433(100%) 5/439(1.1%) 5/97(5.2%)
Gifts Storm Gifts Storm 5/439(1.1%) 5/5(100%) 5/439(1.1%) 5/5(100%)
UW Control (n :336) Azorius Control Azorius Control 227/336(67.6%) 227/228(99.6%) 227/336(67.6%) 227/228(99.6%)
WURG Control WURG Control 13/336(3.9%) 13/14(92.9%) 13/336(3.9%) 13/14(92.9%)
Jeskai Control Jeskai Control 63/336(18.8%) 63/70(90%) 63/336(18.8%) 63/70(90%)
Bant Control Bant Control 19/336(5.7%) 19/19(100%) 19/336(5.7%) 19/19(100%)
Reclamation Reclamation 4/336(1.2%) 4/4(100%) 4/336(1.2%) 4/4(100%)
Martyr Control Martyr Control 2/336(0.6%) 2/4(50%) 2/336(0.6%) 2/4(50%)
Jeskai Energy Jeskai Energy 2/336(0.6%) 2/199(1%) 2/336(0.6%) 2/199(1%)
Esper Control Esper Control 3/336(0.9%) 3/3(100%) 3/336(0.9%) 3/3(100%)
Free Spells Free Spells 1/336(0.3%) 1/3(33.3%) 1/336(0.3%) 1/3(33.3%)
Land Destruction Land Destruction 1/336(0.3%) 1/5(20%) 1/336(0.3%) 1/5(20%)
Yawgmoth (n :320) Yawgmoth Yawgmoth 171/320(53.4%) 171/171(100%) 168/320(52.5%) 168/168(100%)
The Rock The Rock 32/320(10%) 32/32(100%) 32/320(10%) 32/32(100%)
Abzan Combo Abzan Combo 106/320(33.1%) 106/107(99.1%) 106/320(33.1%) 106/107(99.1%)
Soultrader Combo Soultrader Combo 2/320(0.6%) 2/14(14.3%) 2/320(0.6%) 2/14(14.3%)
Yawgmoth Unknown 171/320(53.4%) 171/171(100%) 3/320(0.9%) 3/97(3.1%)
WUBG Graveyard WUBG Graveyard 1/320(0.3%) 1/1(100%) 1/320(0.3%) 1/1(100%)
Devoted Combo Devoted Combo 3/320(0.9%) 3/6(50%) 3/320(0.9%) 3/6(50%)
Kethis Combo Kethis Combo 1/320(0.3%) 1/26(3.8%) 1/320(0.3%) 1/26(3.8%)
Golgari Midrange Golgari Midrange 2/320(0.6%) 2/7(28.6%) 2/320(0.6%) 2/7(28.6%)
Abzan Midrange Abzan Midrange 1/320(0.3%) 1/2(50%) 1/320(0.3%) 1/2(50%)
Goryo Reanimator (n :265) Goryo Reanimator Goryo Reanimator 261/265(98.5%) 261/261(100%) 261/265(98.5%) 261/261(100%)
Sultai Affinity Sultai Affinity 1/265(0.4%) 1/1(100%) 1/265(0.4%) 1/1(100%)
Dimir Affinity Dimir Affinity 2/265(0.8%) 2/6(33.3%) 2/265(0.8%) 2/6(33.3%)
Grixis Midrange Grixis Midrange 1/265(0.4%) 1/50(2%) 1/265(0.4%) 1/50(2%)
Neobrand (n :262) Neobrand Neobrand 262/262(100%) 262/262(100%) 262/262(100%) 262/262(100%)
Living End (n :245) Living End Living End 245/245(100%) 245/245(100%) 245/245(100%) 245/245(100%)
Mill (n :146) Mill Mill 146/146(100%) 146/146(100%) 144/146(98.6%) 144/144(100%)
Mill Unknown 146/146(100%) 146/146(100%) 2/146(1.4%) 2/97(2.1%)
Hollow One (n :141) Hollow One Hollow One 130/141(92.2%) 130/130(100%) 130/141(92.2%) 130/130(100%)
Rakdos Midrange Rakdos Midrange 3/141(2.1%) 3/9(33.3%) 3/141(2.1%) 3/9(33.3%)
Rakdos Scam Rakdos Scam 2/141(1.4%) 2/10(20%) 2/141(1.4%) 2/10(20%)
Jund Delirium Jund Delirium 2/141(1.4%) 2/2(100%) 2/141(1.4%) 2/2(100%)
Boros Aggro Boros Aggro 3/141(2.1%) 3/8(37.5%) 3/141(2.1%) 3/8(37.5%)
Jund Midrange Jund Midrange 1/141(0.7%) 1/36(2.8%) 1/141(0.7%) 1/36(2.8%)
Red Aggro : Burn (n :120) Burn Burn 112/120(93.3%) 112/112(100%) 112/120(93.3%) 112/112(100%)
Boros Aggro Boros Aggro 2/120(1.7%) 2/8(25%) 2/120(1.7%) 2/8(25%)
Rakdos Aggro Rakdos Aggro 4/120(3.3%) 4/24(16.7%) 4/120(3.3%) 4/24(16.7%)
Mono Red Aggro Mono Red Aggro 1/120(0.8%) 1/3(33.3%) 1/120(0.8%) 1/3(33.3%)
Naya Aggro Naya Aggro 1/120(0.8%) 1/1(100%) 1/120(0.8%) 1/1(100%)
Omnath Control (n :106) Omnath Control Omnath Control 69/106(65.1%) 69/69(100%) 69/106(65.1%) 69/69(100%)
Elementals Elementals 15/106(14.2%) 15/15(100%) 15/106(14.2%) 15/15(100%)
WURG Scam WURG Scam 9/106(8.5%) 9/9(100%) 9/106(8.5%) 9/9(100%)
5 Color Scam 5 Color Scam 2/106(1.9%) 2/2(100%) 2/106(1.9%) 2/2(100%)
5 Color Control 5 Color Control 9/106(8.5%) 9/9(100%) 9/106(8.5%) 9/9(100%)
Blue Scapeshift Blue Scapeshift 2/106(1.9%) 2/3(66.7%) 2/106(1.9%) 2/3(66.7%)
Hammer Time (n :77) Azorius Aggro Azorius Aggro 5/77(6.5%) 5/5(100%) 5/77(6.5%) 5/5(100%)
Jeskai Aggro Jeskai Aggro 1/77(1.3%) 1/16(6.2%) 1/77(1.3%) 1/16(6.2%)
Hammer Time Hammer Time 71/77(92.2%) 71/71(100%) 71/77(92.2%) 71/71(100%)
Necro (n :58) Necrodominance Necrodominance 38/58(65.5%) 38/38(100%) 38/58(65.5%) 38/38(100%)
Mono Black Midrange Mono Black Midrange 1/58(1.7%) 1/3(33.3%) 1/58(1.7%) 1/3(33.3%)
Orzhov Midrange Orzhov Midrange 2/58(3.4%) 2/5(40%) 2/58(3.4%) 2/5(40%)
Mardu Aggro Mardu Aggro 1/58(1.7%) 1/2(50%) 1/58(1.7%) 1/2(50%)
Rakdos Burn Rakdos Burn 11/58(19%) 11/11(100%) 11/58(19%) 11/11(100%)
Sultai Midrange Sultai Midrange 3/58(5.2%) 3/62(4.8%) 3/58(5.2%) 3/62(4.8%)
Jund Burn Jund Burn 2/58(3.4%) 2/3(66.7%) 2/58(3.4%) 2/3(66.7%)
Eldrazi : Breach Eldrazi (n :49) Breach Eldrazi Breach Eldrazi 49/49(100%) 49/49(100%) 49/49(100%) 49/49(100%)
UW Control : Scam (n :49) Jeskai Scam Jeskai Scam 20/49(40.8%) 20/20(100%) 20/49(40.8%) 20/20(100%)
Jeskai Control Jeskai Control 5/49(10.2%) 5/70(7.1%) 5/49(10.2%) 5/70(7.1%)
Jeskai Energy Jeskai Energy 24/49(49%) 24/199(12.1%) 24/49(49%) 24/199(12.1%)
Unknown (n :46) Unknown Unknown 19/46(41.3%) 19/46(41.3%) 19/46(41.3%) 19/97(19.6%)
Creativity (n :45) Temur Creativity Temur Creativity 5/45(11.1%) 5/5(100%) 5/45(11.1%) 5/5(100%)
Grixis Creativity Grixis Creativity 3/45(6.7%) 3/3(100%) 3/45(6.7%) 3/3(100%)
Jund Creativity Jund Creativity 30/45(66.7%) 30/30(100%) 30/45(66.7%) 30/30(100%)
5 Color Creativity 5 Color Creativity 5/45(11.1%) 5/5(100%) 5/45(11.1%) 5/5(100%)
WUBR Creativity WUBR Creativity 1/45(2.2%) 1/1(100%) 1/45(2.2%) 1/1(100%)
Naya Creativity Naya Creativity 1/45(2.2%) 1/1(100%) 1/45(2.2%) 1/1(100%)
Asmo Food (n :44) Asmo Food Asmo Food 37/44(84.1%) 37/37(100%) 37/44(84.1%) 37/37(100%)
Rakdos Scam Rakdos Scam 5/44(11.4%) 5/10(50%) 5/44(11.4%) 5/10(50%)
Boros Aggro Boros Aggro 1/44(2.3%) 1/8(12.5%) 1/44(2.3%) 1/8(12.5%)
Reanimator Reanimator 1/44(2.3%) 1/9(11.1%) 1/44(2.3%) 1/9(11.1%)
The Rock (n :42) Jund Midrange Jund Midrange 35/42(83.3%) 35/36(97.2%) 35/42(83.3%) 35/36(97.2%)
Golgari Midrange Golgari Midrange 5/42(11.9%) 5/7(71.4%) 5/42(11.9%) 5/7(71.4%)
Jund Scam Jund Scam 1/42(2.4%) 1/1(100%) 1/42(2.4%) 1/1(100%)
Golgari Scam Golgari Scam 1/42(2.4%) 1/1(100%) 1/42(2.4%) 1/1(100%)
UB Midrange : Frog (n :37) Grixis Frog Grixis Frog 21/37(56.8%) 21/21(100%) 21/37(56.8%) 21/21(100%)
Dredge Dredge 2/37(5.4%) 2/17(11.8%) 2/37(5.4%) 2/17(11.8%)
Rakdos Scam Rakdos Scam 3/37(8.1%) 3/10(30%) 3/37(8.1%) 3/10(30%)
UBRG Frog UBRG Frog 3/37(8.1%) 3/3(100%) 3/37(8.1%) 3/3(100%)
Reanimator Reanimator 2/37(5.4%) 2/9(22.2%) 2/37(5.4%) 2/9(22.2%)
Rakdos Graveyard Rakdos Graveyard 6/37(16.2%) 6/6(100%) 6/37(16.2%) 6/6(100%)
Hardened Scales (n :30) Hardened Scales Hardened Scales 30/30(100%) 30/30(100%) 30/30(100%) 30/30(100%)
Footfalls (n :24) Footfalls Footfalls 24/24(100%) 24/24(100%) 24/24(100%) 24/24(100%)
Phoenix (n :24) Phoenix Phoenix 24/24(100%) 24/24(100%) 24/24(100%) 24/24(100%)
Kethis Combo (n :23) Kethis Combo Kethis Combo 23/23(100%) 23/26(88.5%) 23/23(100%) 23/26(88.5%)
Infect (n :19) Infect Infect 19/19(100%) 19/22(86.4%) 19/19(100%) 19/22(86.4%)
Lantern (n :18) Lantern Lantern 18/18(100%) 18/19(94.7%) 18/18(100%) 18/19(94.7%)
Mono White Scam (n :18) Land Destruction Land Destruction 4/18(22.2%) 4/5(80%) 4/18(22.2%) 4/5(80%)
Mono White Scam Mono White Scam 14/18(77.8%) 14/30(46.7%) 14/18(77.8%) 14/30(46.7%)
Song Of Creation (n :18) Song Of Creation Song Of Creation 18/18(100%) 18/24(75%) 18/18(100%) 18/24(75%)
Gruul Midrange (n :14) Gruul Midrange Gruul Midrange 10/14(71.4%) 10/11(90.9%) 10/14(71.4%) 10/11(90.9%)
Temur Midrange Temur Midrange 4/14(28.6%) 4/4(100%) 4/14(28.6%) 4/4(100%)
Soultrader (n :13) Golgari Graveyard Golgari Graveyard 5/13(38.5%) 5/5(100%) 5/13(38.5%) 5/5(100%)
Soultrader Combo Soultrader Combo 8/13(61.5%) 8/14(57.1%) 8/13(61.5%) 8/14(57.1%)
Ritual (n :12) Selesnya Ritual Selesnya Ritual 6/12(50%) 6/6(100%) 6/12(50%) 6/6(100%)
Abzan Ritual Abzan Ritual 3/12(25%) 3/3(100%) 3/12(25%) 3/3(100%)
Selesnya Energy Selesnya Energy 2/12(16.7%) 2/5(40%) 2/12(16.7%) 2/5(40%)
Bant Ritual Bant Ritual 1/12(8.3%) 1/1(100%) 1/12(8.3%) 1/1(100%)
Bogles (n :9) Bogles Bogles 9/9(100%) 9/9(100%) 9/9(100%) 9/9(100%)
Elves (n :8) Elves Elves 8/8(100%) 8/8(100%) 8/8(100%) 8/8(100%)
Boros Aggro (n :8) Kuldotha Aggro Kuldotha Aggro 1/8(12.5%) 1/1(100%) 1/8(12.5%) 1/1(100%)
Jeskai Aggro Jeskai Aggro 1/8(12.5%) 1/16(6.2%) 1/8(12.5%) 1/16(6.2%)
Mardu Midrange Mardu Midrange 2/8(25%) 2/4(50%) 2/8(25%) 2/4(50%)
Goblin Whack Goblin Whack 1/8(12.5%) 1/1(100%) 1/8(12.5%) 1/1(100%)
Delver Delver 1/8(12.5%) 1/5(20%) 1/8(12.5%) 1/5(20%)
Pyro Prison Pyro Prison 2/8(25%) 2/2(100%) 2/8(25%) 2/2(100%)
Dredge (n :8) Dredge Dredge 8/8(100%) 8/17(47.1%) 8/8(100%) 8/17(47.1%)
Rakdos Graveyard (n :5) Skelementals Skelementals 5/5(100%) 5/5(100%) 5/5(100%) 5/5(100%)
Twiddle Storm (n :5) Twiddle Storm Twiddle Storm 5/5(100%) 5/5(100%) 5/5(100%) 5/5(100%)
Goblins (n :4) Goblins Goblins 4/4(100%) 4/4(100%) 4/4(100%) 4/4(100%)
Domain Valakut (n :4) Domain Valakut Domain Valakut 4/4(100%) 4/4(100%) 4/4(100%) 4/4(100%)
Devoted Combo (n :4) Devoted Combo Devoted Combo 3/4(75%) 3/6(50%) 3/4(75%) 3/6(50%)
Heliod Combo Heliod Combo 1/4(25%) 1/14(7.1%) 1/4(25%) 1/14(7.1%)
Jund Midrange (n :4) Rakdos Midrange Rakdos Midrange 4/4(100%) 4/9(44.4%) 4/4(100%) 4/9(44.4%)
Naya Midrange (n :4) Naya Midrange Naya Midrange 4/4(100%) 4/4(100%) 4/4(100%) 4/4(100%)
Martyr Control (n :2) Martyr Control Martyr Control 2/2(100%) 2/4(50%) 2/2(100%) 2/4(50%)
Humans (n :2) 5 Color Humans 5 Color Humans 2/2(100%) 2/4(50%) 2/2(100%) 2/4(50%)
Free Spells (n :2) Free Spells Free Spells 2/2(100%) 2/3(66.7%) 2/2(100%) 2/3(66.7%)
Bx Burn (n :2) Grixis Burn Grixis Burn 1/2(50%) 1/1(100%) 1/2(50%) 1/1(100%)
Jund Burn Jund Burn 1/2(50%) 1/3(33.3%) 1/2(50%) 1/3(33.3%)
Skelementals (n :2) Reanimator Reanimator 2/2(100%) 2/9(22.2%) 2/2(100%) 2/9(22.2%)
Jeskai Energy (n :2) Jeskai Energy Jeskai Energy 2/2(100%) 2/199(1%) 2/2(100%) 2/199(1%)
Thopter Combo (n :1) Thopter Combo Thopter Combo 1/1(100%) 1/38(2.6%) 1/1(100%) 1/38(2.6%)
Esper Scam (n :1) Esper Scam Esper Scam 1/1(100%) 1/2(50%) 1/1(100%) 1/2(50%)
Scapeshift : Blue Scapeshift (n :1) Blue Scapeshift Blue Scapeshift 1/1(100%) 1/3(33.3%) 1/1(100%) 1/3(33.3%)
Rakdos Midrange (n :1) Jund Aggro Jund Aggro 1/1(100%) 1/2(50%) 1/1(100%) 1/2(50%)
WURG Midrange (n :1) WURG Midrange WURG Midrange 1/1(100%) 1/1(100%) 1/1(100%) 1/1(100%)
WUBR Energy (n :1) WUBR Energy WUBR Energy 1/1(100%) 1/1(100%) 1/1(100%) 1/1(100%)
Azorius Scam (n :1) Azorius Scam Azorius Scam 1/1(100%) 1/3(33.3%) 1/1(100%) 1/3(33.3%)
Enchantress (n :1) Enchantress Enchantress 1/1(100%) 1/2(50%) 1/1(100%) 1/2(50%)
Soul Sisters (n :1) Soul Sisters Soul Sisters 1/1(100%) 1/1(100%) 1/1(100%) 1/1(100%)
Mardu Midrange (n :1) Mardu Aggro Mardu Aggro 1/1(100%) 1/2(50%) 1/1(100%) 1/2(50%)
Boros Scam (n :1) Boros Scam Boros Scam 1/1(100%) 1/3(33.3%) 1/1(100%) 1/3(33.3%)
Orzhov Energy (n :1) Orzhov Energy Orzhov Energy 1/1(100%) 1/6(16.7%) 1/1(100%) 1/6(16.7%)
Temur Aggro (n :1) Temur Aggro Temur Aggro 1/1(100%) 1/4(25%) 1/1(100%) 1/4(25%)
Abzan Midrange (n :1) Abzan Midrange Abzan Midrange 1/1(100%) 1/2(50%) 1/1(100%) 1/2(50%)
WURG Control (n :1) WURG Control WURG Control 1/1(100%) 1/14(7.1%) 1/1(100%) 1/14(7.1%)
Scapeshift (n :1) Scapeshift Scapeshift 1/1(100%) 1/6(16.7%) 1/1(100%) 1/6(16.7%)
WUBG Scam (n :1) WUBG Scam WUBG Scam 1/1(100%) 1/2(50%) 1/1(100%) 1/2(50%)
Calibrated Blast (n :1) Calibrated Blast Calibrated Blast 1/1(100%) 1/1(100%) 1/1(100%) 1/1(100%)
Invalid deck (< 60 cards) Tabler summarise how the archetypes are aggregated
Parser
Custom
Reference
Custom Reference Percent Archetype Percent Sub Archetype Percent Archetype Percent Sub Archetype
Energy (n :2448) Energy Energy 2/2448(0.1%) 2/3(66.7%) 2/2448(0.1%) 2/2(100%)
UB Midrange (n :1266) Midrange Midrange 1/1266(0.1%) 1/1(100%) 1/1266(0.1%) 1/1(100%)
Dimir Midrange Dimir Midrange 1/1266(0.1%) 1/715(0.1%) 1/1266(0.1%) 1/715(0.1%)
Red Aggro : Prowess (n :1076) Prowess Prowess 1/1076(0.1%) 1/966(0.1%) 1/1076(0.1%) 1/966(0.1%)
Domain Zoo (n :689) Domain Zoo Domain Zoo 1/689(0.1%) 1/688(0.1%) 1/689(0.1%) 1/682(0.1%)
Belcher (n :664) Merfolk Merfolk 1/664(0.2%) 1/53(1.9%) 1/664(0.2%) 1/53(1.9%)
Wizards (n :496) Delver Delver 1/496(0.2%) 1/5(20%) 1/496(0.2%) 1/5(20%)
UW Control (n :336) Azorius Control Azorius Control 1/336(0.3%) 1/228(0.4%) 1/336(0.3%) 1/228(0.4%)
Yawgmoth (n :320) Abzan Combo Abzan Combo 1/320(0.3%) 1/107(0.9%) 1/320(0.3%) 1/107(0.9%)
Unknown (n :46) Unknown Unknown 27/46(58.7%) 27/46(58.7%) 27/46(58.7%) 27/97(27.8%)
Mono Black Midrange (n :1) Mono Black Midrange Mono Black Midrange 1/1(100%) 1/3(33.3%) 1/1(100%) 1/3(33.3%)

4.2 Proximity aggregation

If the median jaccard distance between 2 archetypes is smaller than the 3 quartiles of the internal distance within the archetype, these 2 archetypes will be grouped together. The table below shows the grouped archetypes:

Proximity aggregation
Total archetype name Base archetype name group
Belcher Merfolk
Belcher Simic Blink
Belcher Temur Blink
Boros Aggro Delver
Boros Aggro Goblin Whack
Boros Aggro Jeskai Aggro
Boros Aggro Kuldotha Aggro
Boros Aggro Mardu Midrange
Boros Aggro Pyro Prison
Devoted Combo Heliod Combo
Gruul Midrange Temur Midrange
Hollow One Boros Aggro
Jund Midrange Rakdos Midrange
Mardu Midrange Mardu Aggro
Mono White Scam Land Destruction
Omnath Control Elementals
Rakdos Graveyard Skelementals
Rakdos Midrange Jund Aggro
Red Aggro : Prowess Red Aggro
Skelementals Reanimator
Soultrader Golgari Graveyard
The Rock Golgari Midrange
The Rock Golgari Scam
The Rock Jund Midrange
The Rock Jund Scam
Tron : Eldrazi Tron Eldrazi
Tron : Eldrazi Tron Tron
UB Midrange Dimir Control
UB Midrange Shadow
UB Midrange : Frog Rakdos Graveyard
UB Midrange : Frog Rakdos Scam
Wizards Ascendancy Combo
Wizards Bassim Affinit
Wizards Izzet Aggro
Wizards Izzet Energy
Wizards Jeskai Control
Wizards Red Aggro : Murktide
Wizards Splinter Twin
Yawgmoth Abzan Combo
Yawgmoth The Rock
Yawgmoth WUBG Graveyard